Theory: HOW will people play games?

“Whuh? Huh? How will people play games?”

“Well… with their phones, Alex!”

I’ll offer other perspective to consider.

People will want to play games… with other people.

Now, I hear some people going, “I dislike crowds!” Well yeah, me too.

But I like my friends and enjoy their company.

 

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I remind you of your loneliness.

 

Remember, my last blog entry showed that there is evidence of people admitting they are lonely and it does connect to a negative emotion. On the plus side, talking about your problems does make you feel better. So, yay!

Which leads me to a new logical argument:

Premise 1: People are social creatures, and need human interaction
Premise 2: Games nowadays allows you to connect to other people

Conclusion: People will play games that allow them to interact with other people, direct and indirect.

Now, let me explain what I mean by Direct and Indirect.

 

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I’m directing my superior skills onto you!

 

Direct will be speaking to them, actively engaging them. Fighting, lobby speaking, etc.

 

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Indirect Interaction, I mean, you don’t know these users but you are within the same “social space.”

 

Indirect is something like uploading your personal best time on a leaderboard and seeing the face of others online. It is still an interaction, and the possibility of making a new friend is high since you two already share something in common.

Which then the game becomes more enjoyable for you since you’re playing it with someone else, ergo makes you play the game more since there is now a connection with someone friendly.

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It’s been tested that video game some real good with human relationships, healing social wounds and eliminating culture, age and social gap.

That is great news, right there.

So, let’s close this up.

I talked about the Why and How, now I got one last thing to cover: the What.

More accurately, What would people want to play in games?

Gonna publish that soon, later days, people!

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